Play custom sounds when grenades hit hard surfaces.#11
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Phylogeny wants to merge 5 commits intoMrCrayfish:1.15.Xfrom
Open
Play custom sounds when grenades hit hard surfaces.#11Phylogeny wants to merge 5 commits intoMrCrayfish:1.15.Xfrom
Phylogeny wants to merge 5 commits intoMrCrayfish:1.15.Xfrom
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… hitting blocks with glass, wood, and stone/metal step sounds.
… into grenade_hit_sounds # Conflicts: # src/main/java/com/mrcrayfish/guns/entity/EntityThrowableItem.java
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Can you update from master? Mappings have changed now. Same applies for other PRs |
… into grenade_hit_sounds # Conflicts: # src/main/java/com/mrcrayfish/guns/entity/EntityThrowableItem.java # src/main/java/com/mrcrayfish/guns/init/ModSounds.java # src/main/resources/assets/cgm/lang/en_us.lang # src/main/resources/assets/cgm/sounds.json
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This PR changes grenade hit sounds by: